nl:: Weave:: System:: ObjectPool
#include <src/system/SystemObject.h>
A class template used for allocating Object subclass objects from an ObjectArena<> template union.
סיכום
פרטים | |||||
---|---|---|---|---|---|
פרמטרים של תבנית |
|
פונקציות סטטיות ציבוריות |
|
---|---|
Size(void)
|
size_t
Returns the number of objects that can be simultaneously retained from a pool. |
פונקציות ציבוריות |
|
---|---|
Get(const Layer & aLayer, size_t aIndex)
|
T *
Returns a pointer the object at \c aIndex or \c NULL if the object is not retained by \c aLayer. |
GetStatistics(nl::Weave::System::Stats::count_t & aNumInUse, nl::Weave::System::Stats::count_t & aHighWatermark)
|
void
|
TryCreate(Layer & aLayer)
|
T *
Tries to initially retain the first object in the pool that is not retained by any layer. |
פונקציות סטטיות ציבוריות
גודל
size_t Size( void )
Returns the number of objects that can be simultaneously retained from a pool.
פונקציות ציבוריות
קבל
T * Get( const Layer & aLayer, size_t aIndex )
Returns a pointer the object at \c aIndex or \c NULL if the object is not retained by \c aLayer.
GetStatistics
void GetStatistics( nl::Weave::System::Stats::count_t & aNumInUse, nl::Weave::System::Stats::count_t & aHighWatermark )
TryCreate
T * TryCreate( Layer & aLayer )
Tries to initially retain the first object in the pool that is not retained by any layer.