nl:: بافت:: سیستم:: ObjectPool

#include <src/system/SystemObject.h>

A class template used for allocating Object subclass objects from an ObjectArena<> template union.

خلاصه

جزئیات
پارامترهای قالب
T
یک زیر کلاس از Object که باید از عرصه تخصیص داده شود.
N
یک عدد صحیح مثبت از اشیاء کلاس T برای تخصیص از عرصه.

توابع استاتیک عمومی

Size (void)
size_t
Returns the number of objects that can be simultaneously retained from a pool.

توابع عمومی

Get (const Layer & aLayer, size_t aIndex)
T *
Returns a pointer the object at \c aIndex or \c NULL if the object is not retained by \c aLayer.
GetStatistics (nl::Weave::System::Stats::count_t & aNumInUse, nl::Weave::System::Stats::count_t & aHighWatermark)
void
TryCreate ( Layer & aLayer)
T *
Tries to initially retain the first object in the pool that is not retained by any layer.

توابع استاتیک عمومی

اندازه

size_t Size(
  void
)

Returns the number of objects that can be simultaneously retained from a pool.

توابع عمومی

دریافت کنید

T * Get(
  const Layer & aLayer,
  size_t aIndex
)

Returns a pointer the object at \c aIndex or \c NULL if the object is not retained by \c aLayer.

GetStatistics

void GetStatistics(
  nl::Weave::System::Stats::count_t & aNumInUse,
  nl::Weave::System::Stats::count_t & aHighWatermark
)

TryCreate را امتحان کنید

T * TryCreate(
  Layer & aLayer
)

Tries to initially retain the first object in the pool that is not retained by any layer.