nl::Weave::WeaveSessionState

#include <src/lib/core/WeaveFabricState.h>

Conveys the communication state needed to send/receive messages with another node.

Summary

Constructors and Destructors

WeaveSessionState(void)
WeaveSessionState(WeaveMsgEncryptionKey *msgEncKey, WeaveAuthMode authMode, MonotonicallyIncreasingCounter *nextMsgId, uint32_t *maxRcvdMsgId, ReceiveFlagsType *rcvFlags)

Public types

@49 enum
ReceiveFlagsType typedef
uint16_t

Public attributes

AuthMode
WeaveAuthMode
MsgEncKey

Public functions

IsDuplicateMessage(uint32_t msgId)
bool
MessageIdNotSynchronized(void)
bool
NewMessageId(void)
uint32_t

Public types

@49

 @49

ReceiveFlagsType

uint16_t ReceiveFlagsType

Public attributes

AuthMode

WeaveAuthMode AuthMode

MsgEncKey

WeaveMsgEncryptionKey * MsgEncKey

Public functions

IsDuplicateMessage

bool IsDuplicateMessage(
  uint32_t msgId
)

MessageIdNotSynchronized

bool MessageIdNotSynchronized(
  void
)

NewMessageId

uint32_t NewMessageId(
  void
)

WeaveSessionState

 WeaveSessionState(
  void
)

WeaveSessionState

 WeaveSessionState(
  WeaveMsgEncryptionKey *msgEncKey,
  WeaveAuthMode authMode,
  MonotonicallyIncreasingCounter *nextMsgId,
  uint32_t *maxRcvdMsgId,
  ReceiveFlagsType *rcvFlags
)